The police force should work together as a team and not crashing around with thier cars. The police force should use PIT manouver, Box in method to stop the bad guys in a car chase.
The police force should use player selector or native trainer (if it works on the computer you are playing on) to change to police skin.
Civilians can change to other outfits too.
Look at these lessons before you play as a cop!Lesson 1:
http://www.youtube.com/watch?v=m8Z9N53KDmALesson 2:
http://www.youtube.com/watch?v=4D9JGiQ5zv8Lesson 3:
http://www.youtube.com/watch?v=9ty-wSHta60Lesson 4:
http://www.youtube.com/watch?v=Ugn0b8LHRgAWe are useing the same police codes as we had in GTA sa (link:
http://gta-real-life.sforum.biz/samp-server-f1/police-codes-t15.htm )
Patrol Officier weapons:
Bat, Glock 17 and combat shotgun.
Noose weapons:
Body Armor, Bat, Glock 17 or Combat pistol, SMG, Carbine Rifle (m16 or m4) and Combat Sniper.
FBI weapons:
Body Armor, Bat, Glock 17, SMG Carbine Rifle.
Box in method:
Used when a suspect wont stop! This method is only choosable when:
- The driver isnt dangerues!
- The driver not driveing in full speed (because then the fourth Officier cant drive infront of the suspect).

When its done it should look like this!

PIT Maneuver:
Used when a suspect wont stop! This method is only choosable when:
- Civilians aren't in danger, the suspects car wont hurt anyone or anything.
Pictures comes soon!POLICE CODES!| Eric wrote: |
10 Codes
10-4 = Okay 10-5 = Relay Message 10-6 = Busy 10-7 = OUT OF SERVICE 10-8 = IN SERVICE 10-9 = Repeat 10-10 = Fight in progress 10-13 = Weather report 10-14 = Transport Prisoner/subject in Custody 10-19 = Return To Station 10-20 = What is your location 10-21 = Call By Phone 10-22 = Take No Futher Action 10-23 = Arrived at scene 10-27 = Check License Information 10-28 = Check Full Registration 10-29 = Check For Wanted 10-30 = Unauthorized Traffic 10-31 = Crime in progress 10-32 = Man with gun 10-33 = Emergency 10-34 = Riot 10-37 = (Investigate) suspicious vehicle 10-38 = Stopping suspicious vehicle 10-39 = Urgent -- use light, siren 10-40 = Silent run -- no light, siren 10-41 = Beginning tour of duty 10-42 = Ending tour of duty 10-50 = Accident (fatal, personal injury, property damage) 10-52 = Ambulance needed 10-53 = Road blocked at ... 10-59 = Convoy or escort 10-70 = Fire 10-74 = Negative 10-77 = ETA (estimated time of arrival) 10-78 = Need assistance 10-80 = Chase in progress 10-85 = Delayed due to ... 10-86 = Traffic Check 10-90 = Bank alarm at ... 10-91 = Pick up prisoner/subject 10-92 = Improperly parked vehicle 10-93 = Blockade 10-94 = Drag racing 10-95 = Prisoner/subject in custody 10-96 = Mental subject 10-98 = Prison/jail break
Frank = Felony Tom = Traffic Mary = Misdemeanor Victor = Vehicle
11 Codes
11-01 = Bomb Threat 11-10 = Request Routine Back Up 11-11 = Request Code 3 Back Up 11-24 = Abandoned Vehicle 11-25 = Traffic Hazard 11-26 = Disabled Vehicle 11-26X = Disabled Vehicle Occupied By Female 11-41 = Ambulance (Either en route or Requested) 11-44 = Fatality 11-80 = Accident-Major Injuries 11-80B = Accident-Major Injuries (With Road Blockage) 11-81 = Accident-Minor Injuries 11-81B = Accident-Minor Injuries (With Road Blockage) 11-82 = Accident-No Injuries 11-82B = Accident-No Injuries (With Road Blockage) 11-83 = Accident-No Details *11-99 = OFFICER NEEDS HELP (MAYDAY)
Codes Code 1 = Routine Backup No lights/siren Code 2 = Urgent Code 3 = Emergency/lights and siren Code 4 = No further assistance is needed Code 5 = Stakeout Code 6 = Responding from a long distance Code 8 = Request cover/backup Code 9 = Set up a roadblock |
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